Kelina Wei
Explorer — a girl at her desk in a room lined with framed butterflies
From the Explorer series — swap in a portrait of you if you have one.

Hi, I’m Kelina — Sihan Wei.

I’m an illustrator studying at the Maryland Institute College of Art, majoring in Illustration with a minor in Sequential Art. I draw animals, landscapes and organic worlds, and I also design games — building the worlds, characters and creatures that live inside them. Whether it’s a picture book or a planet, I try to give each piece a quiet, emotional story.

Most of my work starts with observation and sketching in colored pencil, graphite and technical pen, where I focus on texture and detail. From there I move into digital, building form and atmosphere with expressive line and natural color, and my studies in animation and storyboarding help me think about how an image moves and tells a story. In my game projects, like Vael, I carry the same approach into worldbuilding, character, creature and environment design. I’m working toward a freelance practice and, one day, a studio of my own.

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Experience

  • Illustration InternJan – Apr 2026
    Ocean House – The Bemelmans Gallery, Rhode Island, USA

    Illustrated a children’s activity book for the Bemelmans exhibition, adapting my style to Ludwig Bemelmans’ visual language, revising with Art Director Hilary Pierce, and preparing vector files for print.

  • Brand & Visual Design InternJul – Aug 2025
    Lenovo, Beijing, China

    Designed an original brand character for ThinkBook, adopted for gift sets and merchandise; created promotional posters and visual narratives; provided design direction for 2025 China Open × ThinkPad event merchandise.

  • Visual Design InternAug – Sep 2024
    TCL Electronics, Shenzhen, China

    Contributed concepts and storyboards for promotional short films and designed product website layouts and visual systems across three platforms.

  • Digital Media InternFeb – Mar 2023
    AOYA Design Company, Shenzhen, China

    Created animated scene illustrations in After Effects and Photoshop and contributed to UI/UX layouts for mobile and WeChat mini programs.

Education

  • Maryland Institute College of Art
    BFA in Illustration, Minor in Sequential Art
    Sep 2023 – Jul 2027 (Expected)
    Dean’s List: Fall 2023, Spring 2024, Spring 2025, Fall 2025

Awards

  • MICA Competitive Scholarship, 2024 & 2025
  • H.C. Andersen Art Award — Bronze Award (Youth Group), 2023
  • National Art Honor Society (NAHS) Scholarship, 2023
  • MICA Creative Vision Award, 2022
  • China Think Big (CTB), 2022

Game Jams

  • Global Game Jam Yiguang 2026 · Oct 2026
    2D Artist — Toward The Light

    Environment art and frame-by-frame fire and explosion animations for a 2D plant-climbing adventure set in a ruined city, delivered in 48 hours on a five-person team across a 12-hour time difference. Hosted by Tencent.

  • Brackeys Game Jam 2026.2 · Aug 2026
    Game Developer & 2D Artist — CURSE

    Co-developed a narrative horror puzzle game in Unity, told entirely through a simulated phone interface, on a four-person team under the theme “Trust No One.”

Skills

  • Visual Design
    Photoshop · Illustrator · Procreate
  • Animation & 3D
    After Effects · Maya
  • UI/UX & Digital
    Figma · Canva
  • Game & Programming
    Unreal Engine 5 · Unity · Arduino

Available For

Book & Children’s Illustration · Game Art & Concept Design · Worldbuilding · Character Design · Editorial · Packaging & Stickers · Summer 2027 Internships

Say Hello.

For illustration or game art commissions, collaborations or internship opportunities, email me or use the form.

sihanwart@gmail.com

Baltimore, MD · Instagram